A device limit requirement used by WebGPUDeviceFilterData.
Identifies a specific limit requirement for the WebGPU device, as part of the filter criteria in WebGPUDeviceFilterData. For example, a requirement for the maximum number of textures that can be used in a shader stage to filter devices that don't support enough textures.
| Property | Description |
|---|---|
| comparator | The operator to use when comparing to the limit value. |
| limit | The type of the limit to test. |
| value | The value to compare against the limit. |