Version: Unity 6.6 Beta (6000.6)
LanguageEnglish
  • C#

DrawTarget

enumeration

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Description

Controls which Unity editor views a PhysicsWorld is drawn into. This only filters the built-in viewport rendering and does not control whether drawing occurs at all, which is governed by DrawOptions and PhysicsCoreSettings2D.renderingMode.

Properties

Property Description
Both The world is drawn in both the Scene view and the Game view.
SceneView The world is drawn only in the Scene view. A player build has no Scene view, so selecting this means the world is never drawn in a build.
GameView The world is drawn only in the Game view.