| Parameter | Description |
|---|---|
| layerNames | The layer names (case sensitive) to find a combined physics mask for. |
PhysicsMask The combined physics mask for the layer names that were found. Unity produces a console warning for each layer name that isn't found and leaves it out of the mask, so if no names are found, PhysicsMask.None is returned.
Get a PhysicsMask for the specified layer name(s).
Use this method to build the category and contact masks for a ContactFilter so a shape only collides with the layers it needs to. Create the layers in a PhysicsCoreSettings2D asset first. When physics layers are active and more than one layer has the same name, the mask includes every layer with that name.