class in Unity.ProjectAuditor.Editor.AssetAnalysis
/
Inherits from:Unity.ProjectAuditor.Editor.DependencyNode
For building a texture dependency tree.
| Property | Description |
|---|---|
| Location | The location represented by this node |
| PerfCriticalContext | Whether this node forms part of a performance-critical context |
| Method | Description |
|---|---|
| AddChildren | Adds multiple children to this node |