Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

ContentLoadManager.UnregisterContentDirectory

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Declaration

public static void UnregisterContentDirectory(ContentDirectoryHandle contentDirectory);

Parameters

Parameter Description
contentDirectory Content directory handle to unregister

Description

Remove access to content that had been loaded from a content directory.

All Loadable{T} references into the content directory must be explicitly released prior to calling this. Similarly all LoadableSceneId must be Unloaded.