Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Hierarchy.GetNodesFromEntityIds

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Declaration

public int GetNodesFromEntityIds(ReadOnlySpan<EntityId> entityIds, Span<HierarchyNode> outNodes);

Parameters

Parameter Description
entityIds The entity ids to look up.
outNodes The span to fill with hierarchy nodes. Must have the same length as .

Returns

int The number of slots that could not be resolved by any handler.

Description

Gets the hierarchy nodes corresponding to the given entity ids.