Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

NodeReference.Equals

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Declaration

public bool Equals(NodeReference other);

Parameters

Parameter Description
other The other NodeReference to compare with this instance.

Returns

bool true if both references share the same NodeReference.NodeID and refer to the same NodeReference.Context instance. Otherwise, false.

Description

Indicates whether this NodeReference is equal to another NodeReference.

 NodeReference a = context.GetNodeReference(nodeID);
 NodeReference b = context.GetNodeReference(nodeID);
 bool sameTarget = a.Equals(b); // true: same context, same node ID

Declaration

public bool Equals(Object obj);

Parameters

Parameter Description
obj The object to compare with this NodeReference.

Returns

bool true if is a NodeReference equal to this instance. Otherwise, false.

Description

Indicates whether this NodeReference is equal to another object.

 NodeReference nodeRef = context.GetNodeReference(nodeID);
 object boxed = context.GetNodeReference(nodeID);
 bool sameTarget = nodeRef.Equals(boxed); // true