| Parameter | Description |
|---|---|
| wire | The wire on which to pause the animation. |
Pauses the looping animation on the referenced wire without clearing it.
Freezes the flow animation at its current segment offset while keeping the wire's customization (dashed pattern, width, opacity) applied. Call GraphMotion.Play again on the same wire to resume the animation at the requested speed. If you pause a wire that has no active animation there is no visible effect.
WireReference wire = context.GetWireReference(outputPortID, inputPortID); context.Motion.Play(wire); // Pause the animation; call Play again to resume. context.Motion.Pause(wire);
| Parameter | Description |
|---|---|
| node | The node on which to pause the animation. |
Pauses the looping animation on the referenced node's accent without hiding it.
Freezes the looping animation at its current state and keeps the accent bar visible on the node. Call GraphMotion.Play again to resume the animation at the requested speed. If you pause a node that has no active animation there is no visible effect.
NodeReference nodeRef = context.GetNodeReference(nodeID); context.Motion.Play(nodeRef, animationSpeed: 1f); // Pause the animation; call Play again to resume. context.Motion.Pause(nodeRef);