Version: Unity 6.6 Alpha (6000.6)
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Context.Motion

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public GraphMotion Motion;

Description

The animation system used to drive progress animations on nodes in this visualization context.

Use this property to start, stop, or pause progress animations on individual nodes identified by a NodeReference. This context owns the returned GraphMotion instance, which remains valid for the lifetime of the context. Calls made through it apply only to nodes in the associated graph.