Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

X86.MXCSRBits.PrecisionFlag

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Description

Bits 0 through 5 of the MXCSR register indicate whether a SIMD floating-point exception has been detected. They are "sticky" flags. That is, after a flag is set, it remains set until explicitly cleared. To clear these flags, use the LDMXCSR or the FXRSTOR instruction to write zeroes to them.