Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

X86.Avx.mm256_shuffle_ps

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Declaration

public static v256 mm256_shuffle_ps(v256 a, v256 b, int imm8);

Parameters

Parameter Description
a Vector a
b Vector b
imm8 imm8

Returns

v256 Vector

Description

Shuffle single-precision (32-bit) floating-point elements in a within 128-bit lanes using the control in imm8, and store the results in dst.

____ VSHUFPS ymm1, ymm2, ymm3/v256, imm8 Moves two of the four packed single-precision floating-point values from each double qword of the first source operand into the low quadword of each double qword of the destination; moves two of the four packed single-precision floating-point values from each double qword of the second source operand into to the high quadword of each double qword of the destination. The selector operand determines which values are moved to the destination.