Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

X86.Avx.mm256_shuffle_pd

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Declaration

public static v256 mm256_shuffle_pd(v256 a, v256 b, int imm8);

Parameters

Parameter Description
a Vector a
b Vector b
imm8 imm8

Returns

v256 Vector

Description

Shuffle double-precision (64-bit) floating-point elements within 128-bit lanes using the control in imm8, and store the results in dst.

____ VSHUFPD ymm1, ymm2, ymm3/v256, imm8 Moves either of the two packed double-precision floating-point values from each double quadword in the first source operand into the low quadword of each double quadword of the destination; moves either of the two packed double-precision floating-point values from the second source operand into the high quadword of each double quadword of the destination operand. The selector operand determines which values are moved to the destination