Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vsubl_high_u32

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Declaration

public static v128 vsubl_high_u32(v128 a0, v128 a1);

Parameters

Parameter Description
a0 128-bit vector a0
a1 128-bit vector a1

Returns

v128 128-bit vector

Description

Unsigned Subtract Long. This instruction subtracts each vector element in the lower or upper half of the second source SIMD&FP register from the corresponding vector element of the first source SIMD&FP register, places the result into a vector, and writes the vector to the destination SIMD&FP register. All the values in this instruction are unsigned integer values. The destination vector elements are twice as long as the source vector elements.The USUBL instruction extracts each source vector from the lower half of each source register, while the USUBL2 instruction extracts each source vector from the upper half of each source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: USUBL2 Vd.2D,Vn.4S,Vm.4S