Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vmlal_high_u16

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Declaration

public static v128 vmlal_high_u16(v128 a0, v128 a1, v128 a2);

Parameters

Parameter Description
a0 128-bit vector a0
a1 128-bit vector a1
a2 128-bit vector a2

Returns

v128 128-bit vector

Description

Unsigned Multiply-Add Long (vector, by element). This instruction multiplies each vector element in the lower or upper half of the first source SIMD&FP register by the specified vector element of the second source SIMD&FP register and accumulates the results with the vector elements of the destination SIMD&FP register. The destination vector elements are twice as long as the elements that are multiplied.The UMLAL instruction extracts vector elements from the lower half of the first source register, while the UMLAL2 instruction extracts vector elements from the upper half of the first source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: UMLAL2 Vd.4S,Vn.8H,Vm.8H