Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vcvtq_f32_s32

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Declaration

public static v128 vcvtq_f32_s32(v128 a0);

Parameters

Parameter Description
a0 128-bit vector a0

Returns

v128 128-bit vector

Description

Signed fixed-point Convert to Floating-point (vector). This instruction converts each element in a vector from fixed-point to floating-point using the rounding mode that is specified by the FPCR, and writes the result to the SIMD&FP destination register.A floating-point exception can be generated by this instruction. Depending on the settings in FPCR, the exception results in either a flag being set in FPSR, or a synchronous exception being generated. For more information, see Floating-point exception traps.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the Security state and Exception level in which the instruction is executed, an attempt to execute the instruction might be trapped. Equivalent instruction: SCVTF Vd.4S,Vn.4S