Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

Arm.Neon.vcaltq_f32

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Declaration

public static v128 vcaltq_f32(v128 a0, v128 a1);

Parameters

Parameter Description
a0 128-bit vector a0
a1 128-bit vector a1

Returns

v128 128-bit vector

Description

Floating-point Absolute Compare Less than (vector). This instruction compares the absolute value of each vector element in the first source SIMD&FP register with the absolute value of the corresponding vector element in the second source SIMD&FP register and if the first value is less than the second value sets every bit of the corresponding vector element in the destination SIMD&FP register to one, otherwise sets every bit of the corresponding vector element in the destination SIMD&FP register to zero.This instruction can generate a floating-point exception. Depending on the settings in FPCR, the exception results in either a flag being set in FPSR, or a synchronous exception being generated. For more information, see Floating-point exception traps.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: FACGT Vd.4S,Vm.4S,Vn.4S