Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

VisualElement.ClearMeshModifiers

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Declaration

public void ClearMeshModifiers();

Description

Removes every modifier previously registered on this element. No-op if none are registered.

Equivalent to calling VisualElement.RemoveMeshModifier for each registered callback, but dispatches a single dirty event for the whole batch.