Flags describing how a texture must be used in the context of a draw command.
Additional resources: MeshGenerationContext.DrawMesh, MeshGenerationNode.DrawMesh
| Property | Description |
|---|---|
| None | The texture has no special properties. |
| SkipDynamicAtlas | The texture must not be included in the dynamic atlas. |
| PremultipliedAlpha | The texture content is alpha-premultiplied. |