Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

ShaderBuildSettings Constructor

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Declaration

public ShaderBuildSettings();

Description

Creates an empty settings data structure for controlling how shaders are handled during the build.

Use an empty settings structure to create custom solutions for shader build settings data management. For example, to clear the shader build settings, create a new settings data structure and apply it using EditorGraphicsSettings.SetShaderBuildSettings.