Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

SceneView.AdditionalSettings<T0,T1>.Reset

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Declaration

public void Reset();

Description

Sets the values back to default.

Unity calls this method when a Reset operation is done in the settings of Scene view. It is not needed to update the SceneView.AdditionalSettings<T0,T1>.linkedComponent as an SceneView.AdditionalSettings<T0,T1>.Apply() operation will follow. For an extended example, refer to SceneViewCameraWindow.createAdditionalSettingsGUI.