Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

ReplacementComponentAttribute.TypeName

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public string TypeName;

Description

The full type name (including namespace) of the replacement component.

Unity uses this string to locate the replacement component type via reflection. You should provide the type name with its namespace or fully assembly qualified name. For example: "UnityEngine.Rendering.Universal.DecalProjector".