Version: Unity 6.6 Alpha (6000.6)
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LightBaker

enumeration

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Description

Defines which light baker to use by default for lightmap and light probe generation.

Use this enum to specify which light baking backend Unity should use when generating lightmaps and light probes.

Additional resources: EditorGraphicsSettings.defaultLightBaker.

Properties

Property Description
ProgressiveLightBakerUse the Progressive Lightmapper (CPU or GPU).
UnityComputeLightBakerUse the Unity Compute Light Baker.