Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

EditorGraphicsSettings.ShouldValidateGraphicsForActiveBuildTarget

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Declaration

public static bool ShouldValidateGraphicsForActiveBuildTarget();

Returns

bool True if the Graphics settings validation should be run for the active build target, false otherwise.

Description

Allows you to know if the build target requires for the Graphics validation step to be run on Player build.