Backends available for baking lighting.
| Property | Description |
|---|---|
| ProgressiveCPU | Backend for baking lighting using the CPU. Uses a progressive path tracing algorithm. |
| ProgressiveGPU | Backend for baking lighting using the GPU. Uses a progressive path tracing algorithm and the OpenCL compute API. |
| UnityComputeGPU | Backend for baking lighting using the GPU via Unity compute shaders. Uses a path tracing algorithm. This baker can utilize hardware accelerated ray tracing. On devices without hardware ray tracing, a compute shader based emulation path is used. |