Options for the type of file that a reference points to.
Used by LoadableObjectId to distinguish between different types of asset references.
| Property | Description |
|---|---|
| NonAsset | Reference to a non-asset file or built asset. The GUID may be a constant GUID or null. The path can point anywhere except in registered asset folders. |
| SourceAsset | Reference to a source asset in the Assets folder. The GUID is valid and the resolved path is in a registered asset folder. |
| PrimaryArtifact | Reference to a primary artifact in the Library folder. The GUID is valid and the resolved path is a primary artifact path. |