Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

BuildPipeline.CleanBuildCache

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Declaration

public static void CleanBuildCache();

Description

Clears cached unified content-build data so the next build recomputes it.

BuildPipeline.BuildContentDirectory performs the same cleanup when BuildContentOptions.CleanBuildCache is set. Use this to clear that cache between builds without running a content build.

Additional resources: BuildContentOptions.CleanBuildCache, BuildPipeline.BuildContentDirectory