Version: Unity 6.6 Alpha (6000.6)
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ContentSummary.serializedFileCount

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public int serializedFileCount;

Description

Number of serialized files in the build output.

Serialized files are the specific Unity binary format used to store serialized Unity Objects. For example level files, shared assets and content files are all examples of serialized files. This count does not include other file formats, such as files with the .resS and .resource extension. The count includes serialized files located inside AssetBundles or other Unity Archive files.