Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

BuildReport.LoadReport

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static BuildReport LoadReport(string buildReportPath);

Parameters

Parameter Description
buildReportPath The absolute or project-relative path to a .buildreport file.

Returns

BuildReport The loaded BuildReport, or null if the file doesn't exist or couldn't be loaded.

Description

Loads a BuildReport from the specified file path.

This method can be used to load BuildReport files no matter where on the file system they are located, including locations outside the Asset folder of a project.

Additional resources: BuildHistory.LoadBuildReport