Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

BuildHistory.TryGetMetadataPath

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Declaration

public static bool TryGetMetadataPath(GUID buildSessionGuid, out string metadataPath);

Parameters

Parameter Description
buildSessionGuid The unique session GUID of the build to look up.
metadataPath When this method returns, contains the absolute path to the build metadata directory.

Returns

bool true if the build is tracked in the build history; otherwise false.

Description

Attempts to get the metadata directory path for a specific build.

The metadata directory is guaranteed to exist on disk if this method returns true. Use this to locate files written during the build, or to write additional metadata alongside the build output.