Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

BuildHistory.BuildHistoryLimit

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static int BuildHistoryLimit;

Description

Maximum number of builds to retain in the Build History.

When a new build pushes the count over this limit, the oldest entries are removed. The minimum value is 1. If you assign a value less than 1, Unity clamps the value to 1. Changes take effect on the next build. The existing history isn't pruned when this value is changed. This setting is also exposed in Project Settings > Analysis > Build Pipeline.