Version: Unity 6.6 Alpha (6000.6)
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  • C#

PerformanceDataRecord.GpuUtilization

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public float GpuUtilization;

Description

The current normalized GPU utilization in the range of [0.0, 1.0], or -1.0 when not supported. A value of 0.0 indicates the GPU is lightly loaded and cool. A value of 1.0 indicates the GPU is heavily loaded or hot. Has changed when Feature.GpuUtilization bit is set in PerformanceDataRecord.ChangeFlags.