Version: Unity 6.6 Alpha (6000.6)
Language : English
HDR emulation scale
Add shadows from 2D lights in URP

Shadows from 2D lights

In the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP), add shadows from 2D lights or create a custom shadow.

Topic Description
Add shadows from 2D lights Add a Shadow Caster 2D component to a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
, and change or merge shadows.
Create a custom 2D shadow Create a custom 2D shadow using the ShadowShape2DProvider API.

Additional resources

HDR emulation scale
Add shadows from 2D lights in URP