Use Wind ZoneA GameObject that adds the effect of wind to your terrain. For instance, Trees within a wind zone will bend in a realistic animated fashion and the wind itself will move in pulses to create natural patterns of movement among the tree. More info
See in Glossary components to create the effect of wind on trees. You can use more than one Wind Zone in your terrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
See in Glossary to create different wind conditions in different areas of the terrain.
| Topic | Description |
|---|---|
| Add wind zones to trees | Understand how to add wind zones to GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info See in Glossary to create wind effects. |
| Wind reference | Reference for the Wind Zone component. |