Version: Unity 6.6 Alpha (6000.6)
Language : English
Add a graph node window reference
Implement a graph tool

Implementing a Graph Tool

Explore how to create and implement a graph tool within your Unity projects.

Topic Description
Implement a graph tool Create and implement a graph tool to visualize and manage complex data structures in Unity.
Introduction to nodes Understand nodes, their parts, and the different types of nodes.
Implement nodes for your graph tool Create custom node types with input and output ports.
Implement context nodes Create context nodes to organize and contain block nodes in the graph tool.
Implement block nodes for your graph tool Create block nodes to enhance the functionality of your graph tool in Unity.
Implement node options Customize node behavior and structure with configurable options.
Implement a toolbar element You can add custom buttons to the toolbarA row of buttons and basic controls at the top of the Unity Editor that allows you to interact with the Editor in various ways (e.g. scaling, translation). More info
See in Glossary
by creating toolbar element classes.
Add subgraph support Enable support for subgraphs in your graph tool.

Additional resources

Add a graph node window reference
Implement a graph tool