Version: Unity 6.6 Beta (6000.6)
Language : English
Introduction to Mecanim Animation system
Introduction to animation clips

Animation clips

Understand how animation clips work in Unity. Import animation clips into the Unity Editor, or create clips through the Animation window.

Topic Description
Introduction to animation clips Learn how animation clips work in Unity.
Animation from external sources Import animation from external sources and copy keyframes into new clips.
Animation window Preview, create, and modify animation clips in the Editor.
Euler curve resampling Choose how Unity imports rotation curves from external animation.
Extracting animation clips Split one imported timeline into multiple clips.
Loop optimization on animation clips Align animation clip start and end points using loop match indicators.
Use curves to control the timing of animation clips Add curves to imported clips to drive normalized timing data and Animator Controller parameters.
Add events to animation clips Attach animation events to imported clips to call script functions at specific times.
Mask animation clips Limit imported clips to specific bones or transforms.

Additional resources

Introduction to Mecanim Animation system
Introduction to animation clips