To use sprites such as emojis in rich text tags, you use spriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary assets. To create sprite assets, use atlas texturesAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info
See in Glossary that contain a set of sprites.
| Topic | Description |
|---|---|
| Include sprites in text | Create sprite assets to include sprites in rich text tags. |
| Sprite asset properties reference | Reference for the sprite asset properties. |