Version: Unity 6.5 Alpha (6000.5)
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XRDisplaySubsystem.activeSubsystem

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public static XR.XRDisplaySubsystem activeSubsystem;

Description

The active display subsystem, if any. If no display subsystem is active, this property value is null.

A helper property that references the first display subsystem instance in the list returned by SubsystemManager.GetSubsystems() or null if the list is empty. Your code should use this property instead of activeSubsystemOrStub.