Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

InputDevice.TryGetFeatureValue

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Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<System.Boolean> usage, out Boolean value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<System.UInt32> usage, out UInt32 value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<System.Single> usage, out Single value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.Vector2> usage, out Vector2 value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.Vector3> usage, out Vector3 value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.Quaternion> usage, out Quaternion value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.XR.Bone> usage, out UnityEngine.XR.Bone value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.XR.Hand> usage, out UnityEngine.XR.Hand value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.XR.Eyes> usage, out UnityEngine.XR.Eyes value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.XR.InputTrackingState> usage, out UnityEngine.XR.InputTrackingState value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<System.Boolean> usage, DateTime time, out Boolean value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<System.UInt32> usage, DateTime time, out UInt32 value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<System.Single> usage, DateTime time, out Single value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.Vector2> usage, DateTime time, out Vector2 value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.Vector3> usage, DateTime time, out Vector3 value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.Quaternion> usage, DateTime time, out Quaternion value);

Declaration

public Boolean TryGetFeatureValue(UnityEngine.XR.InputFeatureUsage<UnityEngine.XR.InputTrackingState> usage, DateTime time, out UnityEngine.XR.InputTrackingState value);

Parameters

Parameter Description
usage Usage that describes the feature to retrieve.
time A DateTime struct with the local time at which to query for data.
value A variable of the appropriate type to receive the information about the feature.

Returns

Boolean True if the feature information is retrieved; otherwise false.

Description

Retrieves information about the input feature specified by the Usage parameter. Those functions which take a time parameter allow querying for that feature at a particular point in time

See XR.InputDevice.CommonUsages for valid usages that can be used to retrieve input values. Note: not all of these features will be available on all devices. If a feature is not available this function will return false.