Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

VectorUtils.MakeArc

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Declaration

public static Unity.VectorGraphics.BezierPathSegment[] MakeArc(Vector2 center, Single startAngleRads, Single sweepAngleRads, Single radius);

Parameters

Parameter Description
center The center of the arc
startAngleRads The starting angle of the arc, in radians
sweepAngleRads The "length" of the arc, in radians
radius The radius of the arc

Returns

Unity.VectorGraphics.BezierPathSegment[] An array of up to four BezierSegments holding the arc

Description

Approximates a circle arc with up to 4 segments.