A ignore flags are a narrow selection of objects/types in the world which needs to be ignored.
| Property | Description |
|---|---|
| None | No draw filtering occurs. |
| IgnoreStaticBodies | Ignore PhysicsBody of type PhysicsBody.BodyType.Static. |
| IgnoreKinematicBodies | Ignore PhysicsBody of type PhysicsBody.BodyType.Kinematic. |
| IgnoreDynamicBodies | Ignore PhysicsBody of type PhysicsBody.BodyType.Dynamic. |
| IgnoreTriggerShapes | Ignore PhysicsShape that are configured as a trigger. See PhysicsShape.isTrigger. |
| IgnoreNonTriggerShapes | Ignore PhysicsShape that are not configured as a trigger. See PhysicsShape.isTrigger. |
| IgnoreCircleShapes | Ignore PhysicsShape of type PhysicsShape.ShapeType.Circle. See PhysicsShape.shapeType. |
| IgnoreCapsuleShapes | Ignore PhysicsShape of type PhysicsShape.ShapeType.Capsule. See PhysicsShape.shapeType. |
| IgnorePolygonShapes | Ignore PhysicsShape of type PhysicsShape.ShapeType.Polygon. See PhysicsShape.shapeType. |
| IgnoreSegmentShapes | Ignore PhysicsShape of type PhysicsShape.ShapeType.Segment. See PhysicsShape.shapeType. |
| IgnoreChainSegmentShapes | Ignore PhysicsShape of type PhysicsShape.ShapeType.ChainSegment. See PhysicsShape.shapeType and PhysicsChain. |