Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PhysicsShape.CreateShape

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static PhysicsShape CreateShape(PhysicsBody body, CircleGeometry geometry);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.

Returns

PhysicsShape The created shape.

Description

Create a Circle shape, using its default definition, attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, CircleGeometry geometry, PhysicsShapeDefinition definition);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.
definition The shape definition to use.

Returns

PhysicsShape The created shape.

Description

Create a Circle shape attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, PolygonGeometry geometry);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.

Returns

PhysicsShape The created shape.

Description

Create a Polygon shape, using its default definition, attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, PolygonGeometry geometry, PhysicsShapeDefinition definition);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.
definition The shape definition to use.

Returns

PhysicsShape The created shape.

Description

Create a Polygon shape attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, CapsuleGeometry geometry);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.

Returns

PhysicsShape The created shape.

Description

Create a Capsule shape, using its default definition, attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, CapsuleGeometry geometry, PhysicsShapeDefinition definition);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.
definition The shape definition to use.

Returns

PhysicsShape The created shape.

Description

Create a Capsule shape attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, SegmentGeometry geometry);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.

Returns

PhysicsShape The created shape.

Description

Create a Segment shape, using its default definition, attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, SegmentGeometry geometry, PhysicsShapeDefinition definition);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.
definition The shape definition to use.

Returns

PhysicsShape The created shape.

Description

Create a Segment shape attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, ChainSegmentGeometry geometry, PhysicsShapeDefinition definition);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.
definition The shape definition to use.

Returns

PhysicsShape The created shape.

Description

Create a Chain Segment shape attached to the specified body. See PhysicsBody.CreateShape.


Declaration

public static PhysicsShape CreateShape(PhysicsBody body, ChainSegmentGeometry geometry);

Parameters

Parameter Description
body The body to attach the shape to.
geometry The shape geometry to use.

Returns

PhysicsShape The created shape.

Description

Create a Chain Segment shape, using its default definition, attached to the specified body. See PhysicsBody.CreateShape.