Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PhysicsEvents.WorldDrawResults

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Description

Event callback for a world draw results event. This is only called if the world is currently rendering as specified by PhysicsWorld.renderingMode or if PhysicsCoreSettings2D.alwaysDrawWorlds is true. CAUTION: The world is READ locked during this event so ANY write operation on the world will cause an immediate deadlock. See WorldDrawResultsEventHandler.