Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PhysicsBody.TransformWriteTween.GetPose

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Declaration

public void GetPose(TransformPlane transformPlane, ref TransformPlaneCustom transformPlaneCustom, bool fast2D, out Vector3 position, out Quaternion rotation);

Parameters

Parameter Description
transformPlane The transform plane to use to calculate a non-custom transform plane.
transformPlaneCustom The custom transform plane to use.
fast2D Whether to perform fast 2D or slow 3D calculations. See TransformWriteMode.
position The calculated position.
rotation The calculated rotation.

Description

Get the write pose for the current write tween.