Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PhysicsBody.TransformWriteTween.GetExtrapolatedPose

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Declaration

public void GetExtrapolatedPose(TransformPlane transformPlane, ref TransformPlaneCustom transformPlaneCustom, float extrapolationTime, out Vector3 position, out Quaternion rotation);

Parameters

Parameter Description
transformPlane The transform plane to use to calculate a non-custom transform plane.
transformPlaneCustom The custom transform plane to use.
extrapolationTime The extrapolation time to use in the range [0, 1].
position The calculated position.
rotation The calculated rotation.

Description

Get the extrapolated pose for the current write tween.