Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

noise.srdnoise

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Declaration

public static float3 srdnoise(float2 pos, float rot);

Parameters

Parameter Description
pos Input (x,y) coordinate.
rot Angle to rotate the gradients.

Returns

float3 The first component of the 3-element return vector is the noise value, and the second and third components are the x and y partial derivatives.

Description

2-D non-tiling simplex noise with rotating gradients and analytical derivative.


Declaration

public static float3 srdnoise(float2 pos);

Parameters

Parameter Description
pos Input (x,y) coordinate.

Returns

float3 The first component of the 3-element return vector is the noise value, and the second and third components are the x and y partial derivatives.

Description

2-D non-tiling simplex noise with fixed gradients and analytical derivative.