Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

noise.psrnoise

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Declaration

public static float psrnoise(float2 pos, float2 per, float rot);

Parameters

Parameter Description
pos Input (x,y) coordinate.
per The x and y period, where per.x is a positive integer and per.y is a positive even integer.
rot Angle to rotate the gradients.

Returns

float Noise value.

Description

2-D tiling simplex noise with rotating gradients, but without the analytical derivative.


Declaration

public static float psrnoise(float2 pos, float2 per);

Parameters

Parameter Description
pos Input (x,y) coordinate.
per The x and y period, where per.x is a positive integer and per.y is a positive even integer.

Returns

float Noise value.

Description

2-D tiling simplex noise with fixed gradients, without the analytical derivative.