Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

math.transform

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Declaration

public static float3 transform(AffineTransform a, float3 pos);

Parameters

Parameter Description
a The AffineTransform.
pos The position to transform.

Returns

float3 The transformed position.

Description

Returns the result of transforming a float3 point by an AffineTransform.


Declaration

public static double3 transform(double4x4 a, double3 b);

Parameters

Parameter Description
a Left hand side matrix argument that specifies the transformation.
b Right hand side point argument to be transformed.

Returns

double3 The transformed point.

Description

Return the result of transforming a double3 point by a double4x4 matrix


Declaration

public static float3 transform(float4x4 a, float3 b);

Parameters

Parameter Description
a Left hand side matrix argument that specifies the transformation.
b Right hand side point argument to be transformed.

Returns

float3 The transformed point.

Description

Return the result of transforming a float3 point by a float4x4 matrix


Declaration

public static float3 transform(RigidTransform a, float3 pos);

Parameters

Parameter Description
a The RigidTransform.
pos The position to transform.

Returns

float3 The transformed position.

Description

Returns the result of transforming a float3 point by a RigidTransform.