Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

int4x3

struct in Unity.Mathematics

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Description

A 4x3 matrix of ints.

Static Properties

Property Description
zeroint4x3 zero value.

Properties

Property Description
c0Column 0 of the matrix.
c1Column 1 of the matrix.
c2Column 2 of the matrix.
this[int]Returns the int4 element at a specified index.

Constructors

Constructor Description
int4x3Constructs a int4x3 matrix from three int4 vectors.

Public Methods

Method Description
EqualsReturns true if the int4x3 is equal to a given int4x3, false otherwise.
GetHashCodeReturns a hash code for the int4x3.
ToStringReturns a string representation of the int4x3.

Operators

Operator Description
int4x3Implicitly converts a single int value to a int4x3 matrix by assigning it to every component.
int4x3Explicitly converts a single bool value to a int4x3 matrix by converting it to int and assigning it to every component.
int4x3Explicitly converts a bool4x3 matrix to a int4x3 matrix by componentwise conversion.
int4x3Explicitly converts a single uint value to a int4x3 matrix by converting it to int and assigning it to every component.
int4x3Explicitly converts a uint4x3 matrix to a int4x3 matrix by componentwise conversion.
int4x3Explicitly converts a single float value to a int4x3 matrix by converting it to int and assigning it to every component.
int4x3Explicitly converts a float4x3 matrix to a int4x3 matrix by componentwise conversion.
int4x3Explicitly converts a single double value to a int4x3 matrix by converting it to int and assigning it to every component.
int4x3Explicitly converts a double4x3 matrix to a int4x3 matrix by componentwise conversion.
operator -Returns the result of a componentwise subtraction operation on two int4x3 matrices.
operator --Returns the result of a componentwise decrement operation on an int4x3 matrix.
operator !=Returns the result of a componentwise not equal operation on two int4x3 matrices.
operator *Returns the result of a componentwise multiplication operation on two int4x3 matrices.
operator /Returns the result of a componentwise division operation on two int4x3 matrices.
operator &Returns the result of a componentwise bitwise and operation on two int4x3 matrices.
operator %Returns the result of a componentwise modulus operation on two int4x3 matrices.
operator ^Returns the result of a componentwise bitwise exclusive or operation on two int4x3 matrices.
operator +Returns the result of a componentwise addition operation on two int4x3 matrices.
operator +Returns the result of a componentwise unary plus operation on an int4x3 matrix.
operator ++Returns the result of a componentwise increment operation on an int4x3 matrix.
operator <Returns the result of a componentwise less than operation on two int4x3 matrices.
operator <<Returns the result of a componentwise left shift operation on an int4x3 matrix by a number of bits specified by a single int.
operator <=Returns the result of a componentwise less or equal operation on two int4x3 matrices.
operator ==Returns the result of a componentwise equality operation on two int4x3 matrices.
operator >Returns the result of a componentwise greater than operation on two int4x3 matrices.
operator >=Returns the result of a componentwise greater or equal operation on two int4x3 matrices.
operator >>Returns the result of a componentwise right shift operation on an int4x3 matrix by a number of bits specified by a single int.
operator |Returns the result of a componentwise bitwise or operation on two int4x3 matrices.
operator ~Returns the result of a componentwise bitwise not operation on an int4x3 matrix.