Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

half4.operator !=

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool4 operator !=(half4 lhs, half4 rhs);

Parameters

Parameter Description
lhs Left hand side half4 to use to compute componentwise not equal.
rhs Right hand side half4 to use to compute componentwise not equal.

Returns

bool4 bool4 result of the componentwise not equal.

Description

Returns the result of a componentwise not equal operation on two half4 vectors.


public static bool4 operator !=(half4 lhs, half rhs);

Parameters

Parameter Description
lhs Left hand side half4 to use to compute componentwise not equal.
rhs Right hand side half to use to compute componentwise not equal.

Returns

bool4 bool4 result of the componentwise not equal.

Description

Returns the result of a componentwise not equal operation on a half4 vector and a half value.


public static bool4 operator !=(half lhs, half4 rhs);

Parameters

Parameter Description
lhs Left hand side half to use to compute componentwise not equal.
rhs Right hand side half4 to use to compute componentwise not equal.

Returns

bool4 bool4 result of the componentwise not equal.

Description

Returns the result of a componentwise not equal operation on a half value and a half4 vector.