| Parameter | Description |
|---|---|
| entityId | The entity id. |
HierarchyNode An hierarchy node.
Gets or creates the hierarchy node corresponding to the given entity id representing the subscene.
If the node hasn't been created yet, returns the future node that will be used for the scene. An update of the hierarchy will be necessary if you intend to query the hieararchy about this node.
| Parameter | Description |
|---|---|
| gameObject | The game object. |
HierarchyNode An hierarchy node.
Gets or creates the hierarchy node corresponding to the given GameObject representing the subscene.
If the node hasn't been created yet, returns the future node that will be used for the scene. An update of the hierarchy will be necessary if you intend to query the hieararchy about this node.
| Parameter | Description |
|---|---|
| scene | The scene. |
HierarchyNode An hierarchy node.
Gets or creates the hierarchy node corresponding to the given scene associated with the subscene.
If the node hasn't been created yet, returns the future node that will be used for the scene. An update of the hierarchy will be necessary if you intend to query the hieararchy about this node.